Mobile augmented reality apps are on a rapid rise, according to the latest report from Juniper Research, which reveals that the increased interest will lead to nearly 1.4 billion worldwide downloads by 2015. Mobile Marketer reported in February on Juniper’s research that global revenues in the space will reach $1.5 billion by 2015. Paired with [...]
Archive for the ‘Gaming/Entertainment’ Category
Mobile augmented reality apps to reach 1.4B downloads by 2015: study
Posted: March 7, 2011 in Advertising & Marketing, Gaming/Entertainment, Mobile, TechnologyAndroid Devices Dominate Holiday Sales in Mashable Poll
Posted: December 19, 2010 in Apple, Gaming/Entertainment, Mobile, TechnologyWhat’s been hiding under the wrapping paper at your house this holiday season: Android or iPhone? BlackBerry or Windows Phone 7? Last week, we conducted a poll () asking our readers what they planned to buy — or hoped to receive — as holiday gifts this year. From the end user’s perspective, it’s a decision [...]
Top 10 tech tricks we’re sick of seeing in movies
Posted: October 26, 2010 in Gaming/Entertainment, Humor, Misc, TechnologyNote to Hollywood: Multiple monitors does not a supercomputer make. (Credit: OffDutyGamers.com) Think how awesome it was the first time you saw a lightsaber in action. Or how your mind was officially shredded when Neo mastered the Matrix. Technology in movies is cool. When artfully filmed, gadgets, gizmos, robots, and computers can captivate and amaze [...]
‘Halo’ Reaches Out With Biggest Campaign Yet
Posted: August 23, 2010 in Advertising & Marketing, Gaming/Entertainment, Sports & Entertainment, TechnologyWith Teasers, Live-Action Spots, Web Films, Pepsi Partnership, Can Microsoft Top Franchise’s Past Success? NEW YORK (AdAge.com) — Three-hundred-million dollars in first-week sales, two Cannes Grand Prix and “advertising” that took the form of a traveling museum exhibit. That’s what Microsoft’s Xbox got for its last marketing blowout for the “Halo” video-game franchise. With the [...]




